GTA 5 online flight school walkthrough. Passage of flight school in GTA Online for gold. Landing in the city

A flight school appeared in the game, and the developers decided to give a few useful tips novice pilots.

To become a first-class pilot, you need to pass all ten tests in the flight school for gold. And here's how you can do it.

Challenge #1: Outside Loop

Any top-notch pilot should be able to perform a reverse loop. In this test, you need to make two loops in a certain period of time. To meet the time, simply move the left stick forward when asked by the instructor. Make sure that the loop is completed completely, otherwise the result will not be counted.

Test #2: Engine Failure

In this test, you do not have to worry about time. The main thing to get a gold medal is to carefully land your affected aircraft as close to the marker as possible. When approaching the ground, use the aircraft's tail as a marker. Aim them at the very beginning of the runway. Extend the landing gear 1000 meters before the touchdown point. You need to land somewhere in the middle of the lane to get straight into the marker. Don't worry if you land a little further or are moving at too high a speed, because the brakes, unlike the engine, still work.

Trial #3: Shooting Range

In this challenge, the main thing is control over your Buzzard helicopter. If it twitches, then the rockets and bullets you fire will do the same. Carefully adjust the position of the helicopter, but do not move the left stick forward or backward, otherwise it will be too difficult to aim. Use a machine gun to destroy single and open targets, as well as targets located in a row. Rockets are great for hitting targets behind cover.

Challenge #4: City Landing

Landing a Titan heavy-duty aircraft in the city center is not an easy task. Especially - in bad weather and with a failed engine. Fly through checkpoints and be sure to control your plane on approach to the ground. As the instructor informs you, you will land on the beach near the Pleasure Pier. Fly to the ground as low as possible, and then land the plane a few meters before the marker.

Challenge #5: Chase Parachute

Either a very forgetful person or an idiot can jump out of an airplane without a parachute. Fortunately, in this test you will have a parachute, but not behind your back. After leaving the plane, rush down to catch the falling parachute. Take your time - time does not play any role here (and if you overdo it, you can easily break on the ground). If you fly past the parachute, then slow down and it will overtake you. As soon as the parachute is behind you, land in the area designated for this.

Test #6: Landing on a Moving Truck (Moving Landing)

What could be more difficult than landing on a moving vehicle? How about doing it in 19 seconds? The key to success is to fly up to the very beginning of the bridge and correctly orient your aircraft. Make sure your helicopter is just above the height of the truck and then just lower it down.

Challenge #7: Formation Flight

To get a gold medal in this test, you need to listen carefully to the instructor and follow all his instructions. The main thing is to keep the plane in the right position and not stray off course. When the checkpoint is lit green, it means that you are in the ranks. To perform tricks such as reverse loops, keep an eye on other planes and perform the same as they do. And don't make the rookie mistake - don't fly with your landing gear down, it will slow you down and you won't be able to fly properly in formation.

Challenge #8: Ground Level

To get gold in this challenge you need to fly as low as possible. And not just fly through all checkpoints, but fly through the bottom half of all checkpoints. The flight height should be about one meter. Practice a couple of times to remember the most difficult checkpoints and learn the route. Don't be afraid to shorten your path, because the Besra is a very agile plane, so it's pretty easy to fly through checkpoints. Do not step on the gas and release the landing gear - this way the speed will be as low as possible and you will have more time to orient yourself during the flight.

Challenge #9: Collect Flags

To get gold in this challenge, reflexes won't be enough - you need to think! Think about how to collect all the flags faster and plan your route in advance. First, collect those that are in the west of the city - they are the easiest. Then head into the city and collect the flags around the skyscrapers, in order of height, to collect them all. When you need to fly around the building, then extend the landing gear - this will slow down your speed and increase maneuverability. Speed ​​is not as important as you think, so collect flags slowly but surely. Finally, don't be afraid of failure, because mistakes will help you develop a better route. It is best to collect the flags in the order shown on this map:

Test #10: Follow the leader (Follow Leade)

The final test is to follow your instructor on a route designed for the most professional pilots. Pay close attention to each checkpoint, not your instructor's tail. Do not forget that the color of the checkpoint matters: gold - normal flight; blue - return flight; green - flying on a knife.

Summer school San Andres State, which is located at Los Santos Airport, will be available after completing the Friends Reunited story quest. Passing the flight school will help to “pump” the flight skill of each of the trinity of heroes, which will be useful even for Trevor, despite the fact that he is an experienced pilot.

More importantly, the player himself will be able to learn how to fly air transport: air transport in the GTA series has never been easy to manage (just remember the “helicopter mission” from GTA VC), so even those who regularly play flight simulators will benefit from learning.

With the growth of the character's piloting skill, it will become easier to control air transport: aircraft will become more controllable, responding faster to the actions of the pilot, and less prone to the effects of turbulence. Do not forget about the influence of weather effects on the controllability of air transport - all lessons are best taken in clear weather. It should also be noted right away that the default keyboard control is not very convenient, and it should be changed by reassigning some actions to other keys.

The curriculum of the flight school has only 12 lessons, after passing each of which the pilot's performance will be evaluated, as in other tasks of the game, with medals - bronze, silver and gold. Lessons are unlocked in sequence, and to gain access to the next challenge, you need to earn at least a bronze medal in the previous one.

Since you will have to fly a lot in the game, it is better not to hesitate with the passage of the flight school.

Lesson 1


Airplane:
Cuban 800
Golden medal: 00:32
Silver medal: 00:50
Bronze medal: 01:00

The first lesson is about takeoff. The novice pilot will get acquainted with the instructor Jackson, stern but fair, who will give tasks and evaluate their performance. Before the first task, as well as before each subsequent one, the player will be shown a short introductory video, where the maneuver to be repeated will be demonstrated, followed by a three-second timer, after which control of the aircraft will be transferred to the player.

There is nothing difficult in the first lesson - you need to hold the gas all the way and do not let go until the end of the lesson, keeping the plane strictly in the center of the runway. With a little piloting skill, this task will become more difficult, since turbulence can change the direction of movement very much.

Approximately seven seconds after the start of acceleration, when the aircraft has gained the required speed, you can begin to lift the nose of the aircraft up. After lifting off the ground, the landing gear should be retracted - this will slightly increase the speed of the aircraft and reduce drag, as the aircraft will become more streamlined. Then you just need to keep heading for the yellow checkpoint, continuing to climb, and trying to dampen the effects of turbulence - at first they will be very noticeable: the nose of the aircraft will wag in all directions.

After the plane flies through the checkpoint, the lesson will be considered completed, and the task selection menu will reappear on the screen. Here you can see your progress and compare it with the achievements of other players in the leaderboard, or simply go to the next lesson.

Lesson 2

First you should take off, and, gradually gaining altitude, fly through the first checkpoint, and then head for the harbor. At the same time, you should not rise higher - the nearest marker is at the same height, but after it you will have to descend to the water itself. Up to the eighth checkpoint, the flight path will be quite straight, so no difficulties should arise. The only obstacle is turbulence, so the plane will have to level all the time.

From checkpoints 8 to 11, a long turn to the left must be made, for which the aircraft must be slightly tilted to the left wing - at first about 45 degrees, maintaining the height so that the Mallard does not collapse more than necessary. Thus, this entire segment can be covered in one smooth movement. At first glance, it seems that it is more convenient to touch the control points with the left wing, but this will slightly increase the distance. Accordingly, the total flight time will increase. To save time, you should narrow the turning radius by touching the checkpoints with the right wing.

After the 12th checkpoint, a small obstacle awaits the pilot - a palm tree growing on the side of the road. In order not to hurt her, the nose of the aircraft should be lifted up, passing the tree under the wing. The next section of the route is the most difficult - it passes over the port, where there are a large number of lampposts and harbor crane supports. You need to fly very carefully - it's best to slightly raise the plane, and then sharply lower it to the checkpoint, especially since you still have to descend - the next control point is again directly above the water.

After that, you need to keep heading for the airport, where the last marker is located. It is not worth reducing the speed, since you will not need to land the plane.

Lesson 6

In total, there are 21 checkpoints on the route. Start and finish are at the same point - on the helipad at the airport. As soon as the timer finishes counting down, you need to hold the throttle so that the helicopter rises vertically. When the aircraft is above the roof, it must be tilted forward, setting the direction of flight, and "take" the first control point. As in the case of an airplane, it is not necessary to fly directly through the checkpoint, it is enough to pass a couple of meters from it.

Next, you just need to fly in the direction of the bridge, holding the gas and tilt forward keys. Despite the fact that the next markers are below the first one, you should not release the gas - the helicopter will gain maximum speed, but will lose altitude a little, just dropping to their level. If, on approaching the marker, it becomes clear that the aircraft is too low, you should release the tilt forward button for a couple of seconds - this will make the helicopter rise and reduce its speed. In the event that the aircraft opposite is too high, you need to release the throttle button for a few seconds until the car drops to the desired level.

The third checkpoint is located under the bridge, but, fortunately, there is enough room for maneuver here - it will not be difficult to take this checkpoint. In addition, this bridge is one of the 50 that you can fly under. To achieve 100 percent in the statistics of passing the game, it is enough to fly under 25 bridges.

With the 5th and 6th points, which are located between the bridge supports, there should not be any difficulties - the place is easily accessible. By the seventh checkpoint, you will need to turn over the concreted channel. The maneuver is sharp enough, so you need to perform it carefully and accurately. It is not worth flying under the bridges here, as this will only complicate the task, so you will not be able to gain time.

The path from the 11th to the 13th checkpoints is easy, it goes between the buildings and over the road. Despite the fact that the gaps between the houses are relatively small, it is quite easy to fly here. The main thing is to prevent the main rotor from hooking the facade of the building. On this segment, you should begin to gain altitude in order to reach the 14th checkpoint, which is located directly above the roof of one of the skyscrapers in the center of Los Santos.

The next section of the path is straight. Difficulties will not arise here, but you should not accelerate too much, because immediately after it the most difficult stage of the task will begin. To normally "take" the 17th control point, before the 16th, which is located above the airport control tower, you need to start turning the aircraft to the right. Thus, the 17th marker can be taken in a sharp turn, this will save time.

Passing through the remaining checkpoints is not difficult, but you need to carefully descend. These checkpoints will return the helicopter to the same site from which it took off.

Lesson 9

The lesson begins in the air above the Palomino Freeway. As soon as the countdown is over, you need to tilt the helicopter forward and hold the throttle, quickly picking up speed. Since the first checkpoints are conveniently located, there should be no problems with them. But it should be borne in mind that there are two timers in this task at once: one counts down the time for awarding a medal based on the results of the test, and the second - the total time allotted for the lesson.

When the aircraft reaches the border of the city, it will be necessary to perform a fairly sharp turn to the left, for which you need to hold the helicopter to the left without releasing the gas and hold down the left turn key. Then, after a short straight, you will need to make an even sharper turn to the right. The eighth marker is located above the arch of the bridge, and the following control points stretch to the Miriam Turner Suspension Bridge connecting the La Puerta area with the port island of Elysian Island.

This part of the route is the most difficult, and the final grade depends on its passage. There are two checkpoints in the bridge supports, which are very difficult to “take”. The problem is that the space is limited in height, and the chances of crashing a helicopter are very high. At the same time, there is no time for braking, so the section must be passed at full speed, accurately calculating the flight path. Most likely, even experienced pilots will need several attempts.

Having overcome the dangerous area, the aircraft must turn sharply to the left - the next marker is located between two buildings on approach to the helipad. The penultimate checkpoint is quite simple, which cannot be said about the landing.

The easiest way to land is by flying over the roof of the building and orienting yourself on the map. In this case, the helicopter will descend vertically onto the site, so you need to slow down in advance. And, although this is the easiest way to land, this method is longer. It will be much faster to land the helicopter differently: after “taking” the penultimate marker, you need to move straight, gradually descending, and when the airport building remains on the port side, you need to sharply turn the rotorcraft to the left so that it gets to the finish control point. The risk of missing is quite high, especially if you do not pay off the speed, but if everything is calculated correctly, the final time will be better by a few seconds.

Lesson 10

The lesson starts on the runway. The first two checkpoints are warm-up ones, to “take them” it is enough just to take off and gain altitude. But already the third checkpoint must be passed in the “knife” position. It is best to bank the aircraft to the left, as suggested by the silhouette in the marker. At the same time, you need to pull the elevator towards you to make a sharp turn and touch the fourth marker. Also, do not forget about the rudder - it will help maintain altitude during the maneuver. The fifth control point, located above the bridge, is blue, that is, you need to “take” it in an inverted position. The easiest way to make a barrel, especially if you can’t fly upside down for a long time. In order to be in an inverted position right at the moment of flying through the marker, the maneuver should be started a little in advance.

The seventh checkpoint must be passed "on the knife". Since there is a completely straight segment of the route further on, which wing to fill up the aircraft does not matter. At the same time, to fly "on the knife" through the tenth marker, it is better to turn the aircraft onto the left wing, because otherwise you can miss the next control point. After that, it is necessary to fly between the buildings, so that the flight should be leveled so as not to catch the wing on the facade.

The next few markers should be easy to pass, but the 16th checkpoint, which requires a knife-edge, can be a problem. If you turn the plane not on the right wing, as the marker recommends, but on the left, it will be more difficult to return to the track when deviating from the route, especially since the next checkpoint requires an inverted flight.

To successfully pass the last blue marker, you need to beware of tall palm trees and building roofs - it is very easy to collide with them while upside down. Then turn with a passage on the "wing" to the airport and the finish checkpoint. Landing the plane on the runway is not required.

This completes the missions of the GTA V flight school. See you at the flight school GTA Online!

Found a typo? Select the text and press Ctrl + Enter

Not enough hardcore? Then the flight school will be just right. Listening to instructor J.T. Boyd will not be enough - you need to have good skills initially. Despite belonging to "Online", the school added is passed alone. In total, players are waiting for 10 lessons, each of them is focused more on military aviation than civilian. To pass the lesson, you need to get a medal. For successful completion, RP (reputation points) and money are given. The better the result (bronze, silver or gold medal), the greater the reward.

01. Reverse dead loop / Outside loop

Gold: invest in 58 seconds
Silver: invest in 1 minute and 20 seconds
Bronze: invest in 2 minutes

Riding a P-996 Lazer fighter, you need to perform a reverse dead loop, a maneuver similar to what was performed in. The fundamental difference is that the nose of the fighter should not be lifted up, but taken down, under itself. We fly over the first checkpoint, keeping the plane level, and dive. Then we fly three checkpoints, and dive so that we fly around the bridge. To perform this trick, you need to fly straight and perform actions on time.

02. Engine failure

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 30 meters from the checkpoint
Bronze: to land the plane

Miljet with an inoperative engine must be landed at the Fort Zancudo military base. The main thing is not to jump onto the lane right away, otherwise you may not reach the checkpoint. We stretch further and sit down.

03. Chase parachute

Gold: land no further than 2 meters from the center of the checkpoint
Silver: land no further than 4.5 meters from the center of the checkpoint
Bronze: land no further than 7 meters from the center of the checkpoint

The lesson is a normal parachute jump, but with one unusual difference - at the beginning, the player jumps from the aircraft compartment without a parachute. He is seen in free flight nearby, he needs to be caught. It's a trifling matter - in order to catch a parachute, it is enough to slow down and accelerate. After the parachute is grabbed, we open it and head to the target point, fenced off by two military trucks.

04. City landing

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 30 meters from the checkpoint
Bronze: Land the plane

The task is not simple, but can be completed after several attempts. It is necessary in terrible weather (rain, lightning) to land Titan. Even after the first checkpoint, the left engine breaks down, and after the second, the instructor reports that he will have to land on the beach. There will be two more checkpoints in the air. Having made a turn to the right, we are descending, but in such a way that we do not crash against anything, flying over the pier. Then we sit down, having previously released the chassis, and at a quiet speed we get as close as possible to the finish line.

05. Moving landing

Gold: invest in 19 seconds
Silver: invest in 25 seconds
Bronze: invest in 1 minute

This lesson requires the Swift Flying Bravo helicopter to land on the platform of a moving truck. At the same time, running out of time - the truck goes towards the tunnel. The key to success is low speed and alignment on the platform. You need to correctly straighten the helicopter after the arrival of the truck on the bridge, and also, attention, be careful with lights that can interfere.

06. Formation flight

Gold: score 600 points
Silver: score 450 points
Bronze: score 300 points

Not the easiest lesson. The Besra training fighter must be flown in a formation of four aircraft. Here it is important to get acquainted with each element of the flight, and hone your skills to automatism. We press the gas pedal during the countdown, so when the other three pilots start moving, we will be able to start at the right time. We take off and fly behind the formation. We hold the gas pedal, because otherwise you can lag behind the rest. Having flown the first checkpoint, a yellow circle will appear in a certain place (now - behind the trinity). You need to fly to stay within its limits, then it will turn green, and points will be scored. Having flown in a rhombus, the pilots will line up one after another. Our place is the last one. We just fly after everyone, without wagging or making unnecessary maneuvers. After that, the circle will disappear, and, having flown the next checkpoint (there is time between the end of the exercise and the checkpoint to rebuild and catch up), in the horizontal position of the wings we go to the right after the other pilots. Having flown to the city, it will be necessary to rebuild - our place will be the position of the second, if you count from above. After that, we line up in formation, taking the position of the extreme right. Flying over the bridge, you also need to synchronously perform a dead loop in the ranks, as you flew to the checkpoint. The last checkpoint and the last thing to do in formation is to perform an inverted flight. We repeat - the lesson is far from easy, but executable. Practice, practice and practice again.

P.S Don't forget to raise the landing gear after takeoff (left stick button), otherwise you won't be able to complete the gold quest.

07. Shooting range

Gold: hit 25 targets
Silver: hit 15 targets
Bronze: hit 10 targets

Now on the assault Buzzard it will be possible to frolic at the construction site. Although no, the word "frolic" is not chosen correctly. Rather sweat. Yes, we will shoot from the guns of a magnificent helicopter, but the guidance system will not work, since we will not destroy vehicles, but ordinary targets, as in a shooting range. To begin with, there will be a training session in which you need to deal with three (in fact, now - two, since the guidance does not work) firing modes and the location of targets. After that, the lesson will begin. The targets will move vertically and horizontally, they will hide behind covers, some of them will be much higher than the construction site - on a crane. It is better to use missiles to destroy a group of targets (they leave three each), but otherwise it is more convenient to use a machine gun - the fire will be more accurate. It is vital in this lesson to keep the helicopter evenly, not allowing it to go to the side or shoot down the sight.

08. Shaving flight / Ground level

Gold: invest in 1 meter deviation from checkpoints
Silver: invest in 3 meters deviation from checkpoints
Bronze: invest in 10 meters deviation from checkpoints

Not an easy task, consisting of 23 very low checkpoints that you need to fly with minimal deviation. For the deviation to be zero or minimal, you need to direct the nose of the training Besra directly between the lower edge and the checkpoint arrow. The sum of all deviations is summed up and divided by the number of checkpoints. The flight begins on the Los Santos River, there are two dangers - bridge supports and water (if you fly too low, you can "drown" the engine, and the lesson will not be counted). After the river there will be several checkpoints in the gorge, the area is difficult. Here, and throughout the flight, you need don't push on the gas pedal. After the gorge and the dam - a couple of checkpoints over the water, and then a "roller coaster" of checkpoints over the pipeline, after which there will be a sharp turn to the right. If you are not sure that you will be able to enter the turn, it is better to turn left, turn around and fly directly to the next checkpoint. There is no time limit. When flying windmills, it is important to be careful with the windmill blades, which can ruin the entire flight right before the finish line.

09. Collect flags

Gold:
Silver: invest in 3 minutes
Bronze: finish

The next lesson, also on Besra, will not be easier, if not harder. There are 30 flags scattered over the city center to collect. There is a timer. There is no sequence. All flags are located at different heights, and many have obstacles in the form of lanterns or construction cranes near them. This occupation, one might say, is creative - you will need to choose the route yourself. In their review of flight school lessons, Rockstar suggested their own itinerary (see screenshot below). It's easy to finish the task, it's hard to get a gold medal. Even silver can be considered good results.

10. Follow leader / Follow leader

Gold: invest in 2 minutes and 25 seconds
Silver: invest in 2 minutes and 40 seconds
Bronze: finish

We transfer to the P-996 Lazer for a lesson that looks so much like the final flight lesson. The differences are that we have a different, more difficult route and will need to fly for an instructor. Therein lies the danger of a collision. Otherwise, everything is the same: yellow checkpoints are normal, green checkpoints are "knife" flight, blue ones are inverted flight (half roll), the system of bonuses and penalties is also in force. For an ignored checkpoint or its requirement there will be a penalty - +5 seconds to the total time. For fulfilling the requirement of green and blue checkpoints there will be a bonus of -2 seconds from the total time. The route consists of 27 checkpoints and some of them are very dangerous places, because before them it is better to reset the gas pedal.

Number 1 - normal (yellow);
number 2 - inverted (half-barrel);
number 3 - normal (yellow);
number 4 - regular (yellow);
number 5 - "on the knife", left wing below;
number 6 - regular (yellow);
number 7 - “on a knife”, left wing below;
number 8, 9 and 10 - regular (yellow);
number 11 and 12 - inverted (half-barrel);
number 13-16 - regular (yellow);
number 17 - "on the knife", left wing below;
number 18 - regular (yellow);
number 19 - "on the knife", right wing down;
number 20-26 - regular (yellow);
number 27 - finish.

The reward for passing the flight school is quite serious. If you complete all classes for "gold", in general, earnings will be about 300,000 GTA$. Plus a solid amount of reputation points (RP), as well as a small bonus - a free Elitas Travel T-shirt in the clothing store. But the main thing is a reason for pride, because to pass a flight school GTA Online for "gold" is not anyhow what an achievement.

Summer school will be available only after the completion of the mission "Death Man". The lessons will allow you to strengthen the flying skills of the main character, with which they will be performed.

To start the lesson, you just need to get to the Los Santos airport or follow the airplane icon .
Stand on the yellow cone and press the right arrow to start training. To complete the game in 100%, you can simply get a medal in all tests, but not necessarily for gold.

1. Takeoff

In the first lesson, you will learn how to take off from any runway. The gold medal will be awarded after completing the test in less than 32 seconds. You just have to hold RT (360) or R2 (PS3).

After gaining sufficient speed, pull the left analog stick towards you to raise the aircraft, and then press the same lever to retract the landing gear. Pass through the first checkpoint, trying not to stray from the path, then continue to the final checkpoint, located a few tens of meters away.

2. Landing on the runway

In the second lesson, or “runway landing”, you will learn how to land on any runway. The gold medal will be awarded when completing the test in less than 35 seconds. Once you're near the runway, start landing a little by moving the left analog stick forward. Then press the left analog button to open the landing gear and then hold L2 (PS3) or LT (360) to brake.

3. Inverted flight

In the third lesson, or inverted flight, you will learn how to do some tricks. The gold medal will be received after completing the test in less than a minute and 40 seconds.