How to skip piloting lessons in GTA 5. GTA V flight school. Landing on a moving target

Not enough hardcore? Then the flight school will be just right. Listening to instructor J.T. Boyd will not be enough - you need to have good skills initially. Despite belonging to "Online", the school added is passed alone. In total, players are waiting for 10 lessons, each of them is focused more on military aviation than civilian. To pass the lesson, you need to get a medal. For successful completion, RP (reputation points) and money are given. The better the result (bronze, silver or gold medal), the greater the reward.

01. Reverse dead loop / Outside loop

Gold: invest in 58 seconds
Silver: invest in 1 minute and 20 seconds
Bronze: invest in 2 minutes

Riding a P-996 Lazer fighter, you need to perform a reverse dead loop, a maneuver similar to what was performed in. The fundamental difference is that the nose of the fighter should not be lifted up, but taken down, under itself. We fly over the first checkpoint, keeping the plane level, and dive. Then we fly three checkpoints, and dive so that we fly around the bridge. To perform this trick, you need to fly straight and perform actions on time.

02. Engine failure

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 30 meters from the checkpoint
Bronze: to land the plane

Miljet with an inoperative engine must be landed at the Fort Zancudo military base. The main thing is not to jump onto the lane right away, otherwise you may not reach the checkpoint. We stretch further and sit down.

03. Chase parachute

Gold: land no further than 2 meters from the center of the checkpoint
Silver: land no further than 4.5 meters from the center of the checkpoint
Bronze: land no further than 7 meters from the center of the checkpoint

The lesson is a normal parachute jump, but with one unusual difference - at the beginning, the player jumps from the aircraft compartment without a parachute. He is seen in free flight nearby, he needs to be caught. It's a trifling matter - in order to catch a parachute, it is enough to slow down and accelerate. After the parachute is grabbed, we open it and head to the target point, fenced off by two military trucks.

04. City landing

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 30 meters from the checkpoint
Bronze: Land the plane

The task is not simple, but can be completed after several attempts. It is necessary in terrible weather (rain, lightning) to land Titan. Even after the first checkpoint, the left engine breaks down, and after the second, the instructor reports that he will have to land on the beach. There will be two more checkpoints in the air. Having made a turn to the right, we are descending, but in such a way that we do not crash against anything, flying over the pier. Then we sit down, having previously released the chassis, and at a quiet speed we get as close as possible to the finish line.

05. Moving landing

Gold: invest in 19 seconds
Silver: invest in 25 seconds
Bronze: invest in 1 minute

This lesson requires the Swift Flying Bravo helicopter to land on the platform of a moving truck. At the same time, running out of time - the truck goes towards the tunnel. The key to success is low speed and alignment on the platform. You need to correctly straighten the helicopter after the arrival of the truck on the bridge, and also, attention, be careful with the lights that can interfere.

06. Formation flight

Gold: score 600 points
Silver: score 450 points
Bronze: score 300 points

Not the easiest lesson. The Besra training fighter must be flown in a formation of four aircraft. Here it is important to get acquainted with each element of the flight, and hone your skills to automatism. We press the gas pedal during the countdown, so when the other three pilots start moving, we will be able to start at the right time. We take off and fly behind the formation. We hold the gas pedal, because otherwise you can lag behind the rest. Having flown the first checkpoint, a yellow circle will appear in a certain place (now - behind the trinity). You need to fly to stay within its limits, then it will turn green, and points will be scored. Having flown in a rhombus, the pilots will line up one after another. Our place is the last one. We just fly after everyone, without wagging or making unnecessary maneuvers. After that, the circle will disappear, and, having flown the next checkpoint (there is time between the end of the exercise and the checkpoint to rebuild and catch up), in the horizontal position of the wings we go to the right after the other pilots. Having flown to the city, it will be necessary to rebuild - our place will be the position of the second, if you count from above. After that, we line up in formation, taking the position of the extreme right. Flying over the bridge, you also need to synchronously perform a dead loop in the ranks, as you flew to the checkpoint. The last checkpoint and the last thing to do in formation is to perform an inverted flight. We repeat - the lesson is far from easy, but executable. Practice, practice and practice again.

P.S Don't forget to raise the landing gear after takeoff (left stick button), otherwise you won't be able to complete the gold quest.

07. Shooting range

Gold: hit 25 targets
Silver: hit 15 targets
Bronze: hit 10 targets

Now on the assault Buzzard it will be possible to frolic at the construction site. Although no, the word "frolic" is not chosen correctly. Rather sweat. Yes, we will shoot from the guns of a magnificent helicopter, but the guidance system will not work, since we will not destroy vehicles, but ordinary targets, as in a shooting range. To begin with, there will be a training session in which you need to deal with three (in fact, now - two, since the guidance does not work) firing modes and the location of targets. After that, the lesson will begin. The targets will move vertically and horizontally, they will hide behind covers, some of them will be much higher than the construction site - on a crane. It is better to use missiles to destroy a group of targets (they leave three each), but otherwise it is more convenient to use a machine gun - the fire will be more accurate. It is vital in this lesson to keep the helicopter evenly, not allowing it to go to the side or shoot down the sight.

08. Shaving flight / Ground level

Gold: invest in 1 meter deviation from checkpoints
Silver: invest in 3 meters deviation from checkpoints
Bronze: invest in 10 meters deviation from checkpoints

Not an easy task, consisting of 23 very low checkpoints that you need to fly with minimal deviation. For the deviation to be zero or minimal, you need to direct the nose of the training Besra directly between the lower edge and the checkpoint arrow. The sum of all deviations is summed up and divided by the number of checkpoints. The flight begins on the Los Santos River, there are two dangers - bridge supports and water (if you fly too low, you can "drown" the engine, and the lesson will not be counted). After the river there will be several checkpoints in the gorge, the area is difficult. Here, and throughout the flight, you need don't push on the gas pedal. After the gorge and the dam - a couple of checkpoints over the water, and then a "roller coaster" of checkpoints over the pipeline, after which there will be a sharp turn to the right. If you are not sure that you will be able to enter the turn, it is better to turn left, turn around and fly directly to the next checkpoint. There is no time limit. When flying windmills, it is important to be careful with the windmill blades, which can ruin the entire flight right before the finish line.

09. Collect flags

Gold:
Silver: invest in 3 minutes
Bronze: finish

The next lesson, also on Besra, will not be easier, if not harder. There are 30 flags scattered over the city center to collect. There is a timer. There is no sequence. All flags are located at different heights, and many have obstacles in the form of lanterns or construction cranes near them. This occupation, one might say, is creative - you will need to choose the route yourself. In their review of flight school lessons, Rockstar suggested their own itinerary (see screenshot below). Finishing the quest is easy, hard to get gold medal. Even silver can be considered good results.

10. Follow leader / Follow leader

Gold: invest in 2 minutes and 25 seconds
Silver: invest in 2 minutes and 40 seconds
Bronze: finish

We transfer to the P-996 Lazer for a lesson that looks so much like the final flight lesson. The differences are that we have a different, more difficult route and will need to fly for an instructor. Therein lies the danger of a collision. Otherwise, everything is the same: yellow checkpoints are normal, green checkpoints are "knife" flight, blue ones are inverted flight (half roll), the system of bonuses and penalties is also in force. For an ignored checkpoint or its requirement there will be a penalty - +5 seconds to the total time. For fulfilling the requirement of green and blue checkpoints there will be a bonus of -2 seconds from the total time. The route consists of 27 checkpoints and some of them are very dangerous places, because before them it is better to reset the gas pedal.

Number 1 - normal (yellow);
number 2 - inverted (half-barrel);
number 3 - normal (yellow);
number 4 - regular (yellow);
number 5 - "on the knife", left wing below;
number 6 - regular (yellow);
number 7 - “on a knife”, left wing below;
number 8, 9 and 10 - regular (yellow);
number 11 and 12 - inverted (half-barrel);
number 13-16 - regular (yellow);
number 17 - "on the knife", left wing below;
number 18 - regular (yellow);
number 19 - "on the knife", right wing down;
number 20-26 - regular (yellow);
number 27 - finish.

The reward for passing the flight school is quite serious. If you complete all classes for "gold", in general, earnings will be about 300,000 GTA$. Plus a solid amount of reputation points (RP), as well as a small bonus - a free Elitas Travel T-shirt in the clothing store. But the main thing is a reason for pride, because to pass a flight school GTA Online for "gold" is not anyhow what an achievement.

Summer school San Andreas, marked with the symbol, is unlocked after completing the story mission " Friends Reunited". As you probably already know, Trevor is the most skilled pilot of the trio, but even he will benefit from some extra lessons early in the game.

Now we have to work out an emergency landing. In this case, the bridge. This task does not evaluate the time spent, but how close to the last checkpoint you can stop your plane.

So, Mallard is already in the air and ready to descend. The necessary bridge is right on the course. Fly to the first checkpoint, do not reduce the engine speed yet. Start slowing down just above the beginning of the bridge, while trying to stay slightly to the right of the center - no one blocked traffic on the makeshift runway. It is also dangerous to sit on the side, it is fraught with the fact that you will catch a lamppost with your wing.

If the landing speed is too high, the plane will start to bounce and it will be difficult to stop it. Try to solve all these problems before the marker, and then just drive to it like a normal car. If you see that you can’t slow down in any way, try the last maneuver - take a sharp left right before the checkpoint. Sometimes a sharp turn is enough to extinguish the rest of the speed. This is not, the ideal orientation of the aircraft at the finish line is not important here.

Loop the Loop

It's time to learn how to make a dead loop. Nothing complicated here, in fact, no. The main thing to remember: before starting the trick, the wings must be exactly on the horizon, and the steering wheel must be pulled straight towards you, otherwise the plane will go in a spiral.

Take off and gain altitude. Continue climbing higher after flying through the marker and be ready to start the maneuver. As soon as the indicator appears in the lower right corner, pull the steering wheel towards you and make a dead loop.

Stop the rotation at the end of a full turn and make sure that the strip in the corner of the screen is completely filled. Get ready to repeat the trick. In the meantime, you will have 6-7 seconds to climb a little higher if the ground and buildings are too close.

The third part is a little more difficult. It is necessary to combine the half loop with the "half roll". This aerobatics is called Immelman - in honor of the first pilot who performed it.

Again, pull the steering wheel towards you and look at the filling of the strip in the right corner. We don't need a full turn - stop the rotation as soon as the horizon appears on the screen, and the trick readiness indicator disappears. Now you are flying upside down and you just need to make a "half roll" to finish the lesson.

Helicopter Course (Helicopter piloting course)

During this lesson, you will fly the helicopter around the city and return back to the airport. It is called, from the fire and into the frying pan, without prior preparation. However, Frogger is stable and manages well, so big problems the task in question should not cause.

A brief excursion into the management of helicopters, if before that you have not flown them in GTA. The traditional throttle and brake buttons in a car (and partly in an airplane) are assigned to the pitch-throttle knob in the cockpit of a rotorcraft. In this way, you can change the angle of attack of the main rotor blades to go up (by pressing the "gas") or go down ("brake").

Lateral (roll) and longitudinal (pitch) control is assigned to the left stick of the gamepad. In real helicopters, the propeller plane tilts, which causes the device to change the trajectory of movement. IN GTA this is not simulated, of course, but the essence is the same. In which direction you deflect the left stick, you will fly in that direction.

The third and last type of control is track. As in airplanes, it is carried out using pedals in the cockpit. On the gamepad - R1 / RB and L1 / LB. These buttons are responsible for changing the thrust of the tail rotor, which allows you to turn around while hovering in the air.

There are 21 checkpoints on the track in total. Start and finish are located at the Los Santos airport site. You can see the route with all marked markers on our map.

Once the timer has finished countdown, take off vertically upwards. Above the roof, hold the left stick of the gamepad forward and jump through the first mark. Further - flight in a straight line to the bridge. In this case, the following markers hang in the air below the first one. "Gas" do not let go yet, the left stick is fully forward. With this control, the helicopter gains maximum speed, but loses altitude.

Tip: if you're going too low, release the left stick a little (but don't take it back!), and if you're flying above the desired level, take off the throttle. Over time, you will learn to catch this delicate balance in order to accurately correct the position of the rotorcraft in the air.

The third checkpoint is also interesting because it is located under the bridge. There is enough space there, but the game will display a message, since this is one of the 50 viaducts and flyovers under which you need to. To complete the game at 100%, you need to complete 25 of these tricks.

Having slipped through the 5th and 6th points between the bridge supports, turn to the seventh over the concreted river bed. For a sharp turn, move the left stick of the gamepad to the left and hold / . Resist the temptation to fly under bridges here too, it will complicate the task, and will not give you a time advantage. However, if you are an experienced ace, you can try to slip under three bridges (between the 7th and 8th, 8th and 9th, 9th and 10th checkpoints). All three count towards 100%, but we still recommend visiting them outside of this mission.

From the 11th to the 13th checkpoints - flight over the road and between houses. There should be enough clearance between the buildings to feel comfortable, but remember that the main rotor overhead can catch the facade of the building, and try not to let it happen.

Checkpoint number 14 hovered right above the roof of the skyscraper. Continue the climb you started before the 13th marker and turn left. The next segment is a long straight line, where you can accelerate well.

The end of the task is the most difficult stage. In front of the 16th crown, which is hovering over the control tower, start a sharp turn to the right in order to pass this place in a turn and not waste time later. The remaining markers direct you to land at the helipad from which you started a few minutes ago.

Helicopter Speed ​​Run

In this lesson, the main thing is speed. Your task is to fly through the checkpoints as fast as possible and land the helicopter on the landing at the airport.

Getting started shouldn't be a problem. Pick up speed over the Palomino Freeway, since the conditions and the location of the checkpoints allow this. The usual timer with the result for a medal will appear in the lower right corner, and another bar counts the total time allotted for the lesson. You can't linger here.

In the city, you will have to turn left, and after a short straight, turn right. Further - the most interesting. The eighth checkpoint is located above the arch of the red bridge, and the next few lead to the large Miriam Turner Suspension Bridge, which links the La Puerta area and the port island of Elysian Island.

There are two difficult points in the bridge supports, the passage of which will decide whether you will get "gold" or, having destroyed the helicopter, you will start the next attempt. The width limit here is not as severe as the height limit. At the same time, there is no time for braking, it is necessary to fly this place at full speed, accurately guessing the correct trajectory. This may take several tries. It is best to keep the camera directly behind the helicopter (right stick of the gamepad) so as not to wonder if it will have enough headroom. In the game settings, you can also switch the standard view from the "high" camera to the "low" one.

After crossing the bridge, turn sharply to the left to pass the mark between the two buildings on the way to the airport. The penultimate checkpoint is easily climbed, but landing can be done in several ways. An easier option: go over the roof of the building, guided by the map. Decelerate in advance and lower the helicopter vertically down onto the platform.

Another way is as follows: after taking the penultimate checkpoint, move straight and descend. At the same time, the airport building will remain on the port side, it will only be necessary to turn sharply to the left in order to get to the finish marker. If everything is calculated correctly, then the final time will be better.

Skydiving (Skydiving)

Distance to gold: 3 feet / 0.9 meters
Distance to "silver": 10 feet / 3 meters
Bronze Distance: 20 feet / 6.1 meters

Skydiving is on the agenda. In this lesson, you need to accurately land on a marker located on the roof of a multi-storey car park at the airport. The closer to the center of the "target" your character's feet fall to the ground, the better. By the way, this is the difference with jumping in GTA Online : in a single player game, it is the first touch that counts, and in a multiplayer game, the place where the character eventually stops, since he usually takes a few more steps by inertia.

To jump out of the helicopter, press / . In free fall, use the left stick of the gamepad to change course. If you just slightly direct it forward, then you can accelerate well, and the flight will resemble extreme jumps in wingsuits. Gravity in the world GTA works in its own way.

The task is not limited in time, so you can click in advance / and open the parachute. Use the left stick of the gamepad to control the descent: towards you - the hero tightens his legs and slows down the descent, from himself - he goes down and accelerates.

At a small height from the finish marker, hold down + / + to enter precision landing mode. The descent speed is slowed down, and the control becomes more responsive.

Drop Zone

Distance to gold: 0 feet / 0 meters
Distance to "silver": 7 feet / 2.1 meters
Bronze Distance: 20 feet / 6.1 meters

Another parachute jump, only now the task has become more complicated. It is necessary to land in the back of a truck moving along the runway.

The jump is performed from a great height, so do not immediately open the parachute. We recommend that you descend as quickly as possible (left stick fully forward) and pull the line when there are about a hundred meters to the ground. In this case, the truck will be directly in front of you and it will be easier to catch up with it in speed.

If you overtake him, you will either have to make a circle in the air, or keep + / + and hope the truck arrives in time. By the way, it moves at a constant speed and does not adapt to your actions.

Earn Your Wings (Spread Your Wings)

The final flight school lesson that will test your skills with the Mallard aircraft in different situations. Essentially the same as what we already went through in the Flat Hatting task, only this time some of the checkpoints are special.

You can tell them apart by color. Yellow - normal, the same as you collected earlier. Green and blue are new. Greens should be held in the "knife" position, which is studied in one of the previous lessons. At the same time, it doesn't matter which wing the plane is littered with, the silhouette in the marker only suggests how to do it better based on the location of the next point on the distance.

Fly through the blue checkpoints in an inverted position. Ignoring the conditions is equivalent to missing the marker and is punishable by a penalty of five seconds to the total time.

Accelerate and take off. The fun will begin at the third checkpoint, which must be passed "on the knife". Roll the plane over to the left wing - this will help you make a sharp turn to the marker at number 4. The fifth mark - the "shifter" - is located above the bridge. If you can't long time fly upside down, try to make the barrel so that you are in an upside down position at the time of the checkpoint.

The seventh point is another "knife". In which direction to do it there is no difference, then the flight goes in a straight line.

But the “knife” of checkpoint number 10 is best to go in a turn to the left, because it will be more convenient to stay on the route. Then a flight between buildings, but there you have already been in a helicopter during one of the previous classes.

The remaining few "knives" and a coup over the beach should not cause problems. The area is open, beware only the roofs of buildings and tall palm trees. There is no need to land the plane again, just pass the finish crown on the runway of the Los Santos airport.

P.S. It started raining while recording the video. The resulting turbulence greatly complicated the task. If possible, try to complete tasks (especially those that are on time) in clear weather.

A flight school appeared in the game, and the developers decided to give a few useful tips novice pilots.

To become a first-class pilot, you need to pass all ten tests in the flight school for gold. And here's how you can do it.

Challenge #1: Outside Loop

Any top-notch pilot should be able to perform a reverse loop. In this test, you need to make two loops in a certain period of time. To meet the time, simply move the left stick forward when asked by the instructor. Make sure that the loop is completed completely, otherwise the result will not be counted.

Test #2: Engine Failure

In this test, you do not have to worry about time. The main thing to get a gold medal is to carefully land your affected aircraft as close to the marker as possible. When approaching the ground, use the aircraft's tail as a marker. Aim them at the very beginning of the runway. Extend the landing gear 1000 meters before the touchdown point. You need to land somewhere in the middle of the lane to get straight into the marker. Don't worry if you land a little further or are moving at too high a speed, because the brakes, unlike the engine, still work.

Trial #3: Shooting Range

In this challenge, the main thing is control over your Buzzard helicopter. If it twitches, then the rockets and bullets you fire will do the same. Carefully adjust the position of the helicopter, but do not move the left stick forward or backward, otherwise it will be too difficult to aim. Use a machine gun to destroy single and open targets, as well as targets located in a row. Rockets are great for hitting targets behind cover.

Challenge #4: City Landing

Landing a Titan heavy-duty aircraft in the city center is not an easy task. Especially - in bad weather and with a failed engine. Fly through checkpoints and be sure to control your plane on approach to the ground. As the instructor informs you, you will land on the beach near the Pleasure Pier. Fly to the ground as low as possible, and then land the plane a few meters before the marker.

Challenge #5: Chase Parachute

Either a very forgetful person or an idiot can jump out of an airplane without a parachute. Fortunately, in this test you will have a parachute, but not behind your back. After leaving the plane, rush down to catch the falling parachute. Take your time - time does not play any role here (and if you overdo it, you can easily break on the ground). If you fly past the parachute, then slow down and it will overtake you. As soon as the parachute is behind you, land in the area designated for this.

Test #6: Landing on a Moving Truck (Moving Landing)

What could be more difficult than landing on a moving vehicle? How about doing it in 19 seconds? The key to success is to fly up to the very beginning of the bridge and correctly orient your aircraft. Make sure your helicopter is just above the height of the truck and then just lower it down.

Challenge #7: Formation Flight

To get a gold medal in this test, you need to listen carefully to the instructor and follow all his instructions. The main thing is to keep the plane in the right position and not stray off course. When the checkpoint is lit green, it means that you are in the ranks. To perform tricks such as reverse loops, keep an eye on other planes and perform the same as they do. And don't make the rookie mistake - don't fly with your landing gear down, it will slow you down and you won't be able to fly properly in formation.

Challenge #8: Ground Level

To get gold in this challenge you need to fly as low as possible. And not just fly through all checkpoints, but fly through the bottom half of all checkpoints. The flight height should be about one meter. Practice a couple of times to remember the most difficult checkpoints and learn the route. Don't be afraid to shorten your path, because the Besra is a very agile plane, so it's pretty easy to fly through checkpoints. Do not press on the gas and release the landing gear - this way the speed will be as low as possible and you will have more time to orient yourself during the flight.

Challenge #9: Collect Flags

To get gold in this challenge, reflexes won't be enough - you need to think! Think about how to collect all the flags faster and plan your route in advance. First, collect those that are in the west of the city - they are the easiest. Then head into the city and collect the flags around the skyscrapers, in order of height, to collect them all. When you need to fly around the building, then extend the landing gear - this will slow down your speed and increase maneuverability. Speed ​​is not as important as you think, so collect flags slowly but surely. Finally, don't be afraid of failure, because mistakes will help you develop a better route. It is best to collect the flags in the order shown on this map:

Test #10: Follow the leader (Follow Leade)

The final test is to follow your instructor on a route designed for the most professional pilots. Pay close attention to each checkpoint, not your instructor's tail. Do not forget that the color of the checkpoint matters: gold - normal flight; blue - return flight; green - flying on a knife.

Summer school will be available only after the completion of the mission "Death Man". The lessons will allow you to strengthen the flying skills of the main character, with which they will be performed.

To start the lesson, you just need to get to the Los Santos airport or follow the airplane icon .
Stand on the yellow cone and press the right arrow to start training. To complete the game in 100%, you can simply get a medal in all tests, but not necessarily for gold.

1. Takeoff

In the first lesson, you will learn how to take off from any runway. The gold medal will be awarded after completing the test in less than 32 seconds. You just have to hold RT (360) or R2 (PS3).

After gaining sufficient speed, pull the left analog stick towards you to raise the aircraft, and then press the same lever to retract the landing gear. Pass through the first checkpoint, trying not to stray from the path, then continue to the final checkpoint, located a few tens of meters away.

2. Landing on the runway

In the second lesson, or “runway landing”, you will learn how to land on any runway. The gold medal will be awarded when completing the test in less than 35 seconds. Once you're near the runway, start landing a little by moving the left analog stick forward. Then press the left analog button to open the landing gear and then hold L2 (PS3) or LT (360) to brake.

3. Inverted flight

In the third lesson, or inverted flight, you will learn how to do some tricks. The gold medal will be received after completing the test in less than a minute and 40 seconds.

The San Andreas Flight School is where the best pilots in Los Santos show aerobatics under the strict guidance of D. T. Boyd. Getting gold medals in all 10 challenges requires skill, courage, and the ability to ignore death statistics. Here are some tips that can help you with this. Good luck pilot!

Reverse dead loop

Any skilled pilot should be able to perform a reverse dead loop. The difficulty is that in the allotted time it is necessary to complete two loops. In order not to lose time, tilt the left joystick forward exactly at the moment when the instructor tells you to do so. Complete each loop completely until it counts.

Engine failure

Don't worry about the time, the main thing in this challenge is to successfully land the malfunctioning Miljet as close to the marker as possible. Align the aircraft's tail vertically with the near end of the runway. While about a kilometer from the target, level the plane and be ready to extend the landing gear. Try to sit at about the middle of the lane so that you can carefully drive up to the marker and stop on it. Don't worry if you can't land on time or slow down in the air - the brakes will help you out.

Shooting range

In this challenge, it is important to stabilize your Buzzard. If your helicopter jerks from side to side, then bullets and rockets are unlikely to hit the target. Use a machine gun to hit individual targets in open space, and rockets against targets located in groups or in cover.

Landing in the city

Land a Titan in the city - and without that difficult task, and in this test, you will also face a gale and a faulty engine. While passing through the first checkpoints, try to stabilize the aircraft. Soon the instructor will inform you that you need to sit on the beach strip behind the Pleasure Pier. Fly as low as you can over the Ferris wheel and land on the beach just behind the wooden railing (but not before if you don't want to burn yourself) and stop at the marker.

Parachute chase

To jump without a parachute, you need to be either very brave or very absent-minded. Fortunately, this time you have a parachute - just not with you. After jumping out of the plane, accelerate your fall to catch up with the parachute bag. Take your time - there is no timer in this challenge (although the rapidly approaching ground reminds you that you should not delay too much either). If you fly past the bag, slow down your fall and wait for it to catch up with you. With your bag on, try to land in the center of the marker. Remember that you can hurt your legs if you land too fast!

Landing on a moving target

What could be more difficult than landing a helicopter on a moving truck? Do it in 19 seconds. To do this, you need to bring the helicopter to the beginning of the bridge and orient it in the direction of the car. Make sure the helicopter is only slightly higher than the truck and lower smoothly as it passes under you.

Flying in formation

Stay on course and follow the instructions to earn the gold medal for this Western Besra formation flight. If the checkpoint glows green, then you are doing everything right. When performing more complex maneuvers, such as a dead loop, keep an eye on the other aircraft instead of the checkpoints - try to move in sync with them. And do not forget to remove the landing gear, this is a gross mistake - with the landing gear down, you will lose speed and will not be able to stay in line.

shaving flight

To get the gold medal in this challenge, you'll have to fly low - so low that the spray of water from Lake Zancudo hits your plane's landing gear. It’s not enough just to pass all the points - you need to fly through their lower half, and the average flight height should be less than a meter. Study the route and determine which points are the most difficult for you so that you can prepare for them in advance. If you make a mistake at the beginning of the challenge, we advise you to start it again, as you will no longer be able to score the required number of points. Don't be afraid to turn sideways to get through the tightest corners. The Besra is a nimble aircraft that is just right for those turns. Calculate the best angle to pass the current checkpoint to make it easier to fit into the next one. And don't worry about speed - just don't step on the gas and drop the landing gear: this will slow down and protect you in case you hit the ground.

Collection of flags

You can't earn gold with reflexes alone - you need to come up with a route to collect all the flags as quickly as possible. First collect the flags west of the city - it's easy to collect them in order. Then head into the city and collect the flags between the skyscrapers in order of height so you don't miss any. When flying between buildings, extend the landing gear to slow down and increase maneuverability. Speed ​​in this test is not so important, so do not abuse the afterburner and calmly fly towards the target. Finally, don't be discouraged if you don't succeed the first time - by trial and error you will find the best route. This map shows our optimal route, with the flags numbered in the order in which we recommend collecting them.

follow the leader

The final test is to follow J.T. Boyd on a route that strikes fear into even the most seasoned pilots. Follow the checkpoints, not the instructor's aircraft, and remember the colors of the checkpoints: gold = normal flight, blue = inverted flight, green = knife flight. During knife flight, control altitude with the rudder and use increased maneuverability to prepare for the next checkpoint.